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Walt Disney

The
first multimedia empire was built on animation. Its happy toons
masked the founder's darker soul
By RICHARD SCHICKEL for Time Magazine
He created Mickey Mouse and produced the first full-length
animated movie. He invented the theme park and originated the
modern multimedia corporation. For better or worse, his
innovations have shaped our world and the way we experience it.
But the most significant thing Walt Disney made was a good name
for himself.
It was, of course, long ago converted into a brand name,
constantly fussed over, ferociously defended, first by Disney,
latterly by his corporate heirs and assigns. Serving as a beacon
for parents seeking clean, decent entertainment for their
children, the Disney logo — a stylized version of the founder's
signature--more generally promises us that anything appearing
beneath it will not veer too far from the safe, sound and above
all cheerful American mainstream, which it defines as much as
serves.
That logo also now identifies an institution whose $22 billion
in annual sales make it the world's largest media company. It
purveys many products that would have been unimaginable to its
founder, a few of which (the odd TV show, the occasional R
movie) might even have been anathemas to him. Not that one sees
him pondering long over such trifles, as his company fulfills
the great commercial destiny this complex and darkly driven man
always dreamed for it.
The notion of Walt Disney as a less than cheerful soul will ring
disturbingly in the minds of older Americans taught by years of
relentless publicity to think of Disney as "a quiet, pleasant
man you might not look twice at on the street," to quote an old
corporate promotional piece — a man whose modest mission was
simply "to bring happiness to the millions." Going along with
the gag, he implied that the task was easy for him because he
always whistled while he worked: "I don't have depressed moods.
I'm happy, just very, very happy."
Sure. You bet. It sounded plausible, for if anyone seemed
entitled to late-in-life contentment it was Walt Disney. Did not
his success validate the most basic of American dreams? Had he
not built the better mouse and had the world not beaten a path
to his door, just as that cherished myth promised? Did he not
deploy his fame and fortune in exemplary fashion, playing the
kindly, story-spinning, magicmaking uncle to the world? No
entrepreneurial triumph of its day has ever been less resented
or feared by the public. Henry Ford should have been so lucky.
Bill Gates should get so lucky.
The truth about Disney, who was described by an observant writer
as "a tall, somber man who appeared to be under the lash of some
private demon," is slightly less benign and a lot more
interesting. Uncle Walt actually didn't have an avuncular bone
in his body. Though he could manage a sort of gruff amiability
with strangers, his was, in fact, a withdrawn, suspicious and,
above all, controlling nature. And with good — or anyway
explicable — reason.
For he was born to a poverty even more dire emotionally than it
was economically. His father Elias was one of those feckless
figures who wandered the heartland at the turn of the century
seeking success in many occupations but always finding sour
failure. He spared his children affection, but never the rod.
They all fled him at the earliest possible moment.
Before leaving home at 16 to join the Red Cross Ambulance Corps
during World War I, Walt, the youngest son, had discovered he
could escape dad's — and life's — meanness in art classes. In
the service he kept drawing, and when he was mustered out, he
set up shop as a commercial artist in Kansas City, Mo. There he
discovered animation, a new field, wide open to an ambitious
young man determined to escape his father's sorry fate.
Animation was as well a form that placed a premium on technical
problem solving, which was absorbing but not emotionally
demanding. Best of all, an animated cartoon constituted a little
world all its own — something that, unlike life, a man could
utterly control. "If he didn't like an actor, he could just tear
him up," an envious Alfred Hitchcock would later remark.
Reduced to living in his studio and eating cold beans out of a
can, Disney endured the hard times any worthwhile success story
demands. It was not until he moved to Los Angeles and partnered
with his shrewd and kindly older brother Roy, who took care of
business for him, that he began to prosper modestly. Even so,
his first commercially viable creation, Oswald the Rabbit, was
stolen from him. That, naturally, reinforced his impulse to
control. It also opened the way for the mouse that soared.
Cocky, and in his earliest incarnations sometimes cruelly
mischievous but always an inventive problem solver, Mickey would
become a symbol of the unconquerably chipper American spirit in
the depths of the Depression.
Mickey owed a lot of his initial success, however, to Disney's
technological acuity. For Disney was the first to add a music
and effects track to a cartoon, and that, coupled with
anarchically inventive animation, wowed audiences, especially in
the early days of sound, when live-action films were hobbled to
immobile microphones.
Artistically, the 1930s were Disney's best years. He embraced
Technicolor as readily as he had sound, and, though he was a
poor animator, he proved to be a first-class gag man and story
editor, a sometimes collegial, sometimes bullying, but always
hands-on boss, driving his growing team of youthfully
enthusiastic artists to ever greater sophistication of technique
and expression. When Disney risked everything on his first
feature, "Snow White and the Seven Dwarfs," it turned out to be
no risk at all, so breathlessly was his work embraced. Even the
intellectual and artistic communities saw in it a kind of
populist authenticity — naive and sentimental, courageous and
life affirming.
But they misread Disney. In his dark and brilliant "Pinocchio"
and the hugely ambitious "Fantasia," he would stretch technique
to the limits. But the latter film, rich as it was in
unforgettable animation, is also full of banalities. It exposed
the fact that, as film historian David Thomson says, "his
prettiness had no core or heart."
Artistically he strove for realism; intellectually, for a bland
celebration of tradition. There had been an Edenic moment in his
childhood when the Disneys settled on a farm outside little
Marceline, Mo., and he used his work to celebrate the
uncomplicated sweetness of the small-town life and values he had
only briefly tasted.
His insistence on the upbeat also possibly served as an anodyne
for the bitterness he felt when an ugly 1941 labor dispute ended
his dream of managing his studio on a communitarian basis with
himself as its benign patriarch. Commercially, this worked out
beautifully for him. Most people prefer their entertainments to
embrace the comfortably cute rather than the disturbingly acute
— especially when they're bringing the kids. Movie critics
started ignoring him, and social critics began hectoring him,
because his work ground off the rough, emotionally instructive
edges of the folk- and fairy-tale tradition on which it largely
drew, robbing it of "the pulse of life under the skin of
events," as one critic put it.
Disney didn't give a mouse's tail about all that. As far as he
was concerned, the whole vexing issue of content was solved, and
though he enjoyed being a hero to the culturally conservative,
he was free to focus on what had always mattered most to him,
which was not old pieties but new technologies. Predictably, he
became the first Hollywood mogul to embrace television. The show
with him as host for over a decade became not just a profit
center for his company but also a promotional engine for all its
works. These included chuckleheaded live-action comedies, nature
documentaries that relentlessly anthropomorphized their
subjects, and, of course, Disneyland, which attracted his
compulsive attention in the '50s and '60s.
Disneyland was another bet-the-farm risk, and Disney threw
himself obsessively into the park's design, which anticipated
many of the best features of modern urban planning, and into the
"imagineering" by which the simulacrums of exotic, even
dangerous creatures, places, fantasies could be unthreateningly
reproduced.
These attractions were better than any movie in his eyes — three
dimensional and without narrative problems. They were, indeed,
better than life, for they offered false but momentarily
thrilling experiences in a sterile, totally controlled
environment from which dirt, rudeness, mischance (and anything
approaching authentic emotion) had been totally eliminated. All
his other enterprises had to be delivered into the possibly
uncomprehending world. When Disneyland opened in 1955, that
changed: he now had his own small world, which people had to
experience on his terms.
Before he was felled by cancer at 65, it is possible to imagine
that he was happy. He had at last devised a machine with which
he could endlessly tinker. The little boy, envious of the placid
small-town life from which he was shut out, had become mayor —
no, absolute dictator — of a land where he could impose his
ideals on everyone. The restless, hungry young entrepreneur had
achieved undreamed-of wealth, power and honor. Asked late in
life what he was proudest of, he did not mention smiling
children or the promulgation of family values. "The whole damn
thing," he snapped, "the fact that I was able to build an
organization and hold it." These were not the sentiments of
anyone's uncle — except perhaps Scrooge McDuck. And their
consequences — many of them unintended and often enough
unexplored — persist, subtly but surely affecting the ways we
all live, think and dream.
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Walt Disney has become a 20th century icon of Americana. Like
many mythic American figures, he had a humble beginning, an
ambitious entrepreneurial spirit, and a passion for modern
technology. Born in Chicago, he enrolled at the Kansas City Art
Institute at age 14. Toward the end of World War I, when he was
16, Disney volunteered to drive ambulances in France. Upon his
return home, he worked for a commercial art studio in Kansas
City; there he teamed up with artist Ub Iwerks, who would become
his lifelong business partner. Together, they moved to the
Kansas City Film Ad Company to make animated commercials; this
spawned their first brief business venture, Laugh-O-Grams, which
sold satirical cartoons to a local theater. The success of these
cartoons inspired Disney to create his own animation studio,
where he independently produced such shorts as Puss in Boots
(1922) and The Musicians of Bremen (1923). As the cartoons cost
more to make than they earned, this first studio was not
financially successful. In 1923, Disney (who, legend has it, had
only 40 dollars to his name), his brother Roy, and Iwerks, went
to Hollywood to begin producing the Alice in Cartoonland series
of shorts that combined animation with live-action.
In 1927, Disney and Iwerks created their first popular
character, Oswald Rabbit. Unfortunately, a bitter dispute with
the cartoon's distributor resulted in Disney losing the rights
to Oswald. The distributor also hired away most of Disney's
staff and produced more Oswald cartoons without him. Disney's
next character was the beloved Mickey Mouse, whom he starred in
two silent shorts, Plane Crazy and Gallopin' Gaucho. For his
third Mickey cartoon, Steamboat Willie (1928), Disney used
sound. The success of Willie led Disney to create the "Silly
Symphony" series, in which the characters' antics were
synchronized to prerecorded music. As most animators did it the
other way around, this was an innovation. The best known of this
series was The Three Little Pigs (1933), which contained the hit
song "Who's Afraid of the Big Bad Wolf." During the 1930s, many
of Disney's other beloved characters began to appear, including
Minnie Mouse, Pluto (originally called Dippy Dawg), Goofy, and
Donald Duck. And as they developed, so did his use of
technology. Disney began using two-strip color in 1931; by the
mid-'30s, he was using three-strip Technicolor, and he had
exclusive use of the process for three years. At his growing
studio -- which employed hundreds of people and included its own
art school -- the revolutionary multiplane camera was developed,
which allowed for more fluid, realistic animated movements with
greater perspective and depth.
In 1934, Disney began working on his first feature-length
animated film, a project he'd been dreaming of for years. No one
in the industry supported his idea, believing that such extended
exposure to animation would give the audience headaches. But
Disney, driven to experiment further with his newfound
technology, was not dissuaded; in 1937, he released Snow White
and the Seven Dwarfs, a film that went on to gross nearly eight
million dollars in its first release. Soon, other such features
followed. Audiences liked them for many reasons: the animation
was spectacular, the tunes were hummable, and the stories --
ultra-sanitized versions of the originals -- were reassuringly
upbeat during the troubled war years. The one exception was
Disney's technical masterpiece, Fantasia (1940). Though it
didn't initially do well, subsequent, more sophisticated
audiences have come love it. During World War II, the Disney
studios also churned out propaganda films for the government;
the best-known was the documentary Victory Through Air Power
(1943).
At one point during the early '40s, it looked as if all of
Disney's dreams would disintegrate when most of his staff
resigned over his authoritarianism and insistence upon absolute
artistic control. Still, Disney continued turning out shorts and
features, some of them, such as Song of the South (1946),
combining live-action with animation. Beginning in the 1950s,
Disney made live-action adaptations of classics and
pseudo-documentaries, which, like his fictional features,
presented a sanitized, anthropomorphic version of nature.
Wanting complete control over his empire, he formed Buena Vista
Distribution Company for his films. And, in 1954, he launched
his long-running television anthology, Disneyland (later dubbed
Walt Disney Presents), which was broadcast in various
incarnations for 30 years and consisted of animated shorts,
live-action serials, and movies. In 1955, he opened Disneyland,
his 160-acre fantasy theme park in Anaheim, CA, which eventually
spawned the massive Walt Disney World in Orlando, FL, a
Disneyland in Tokyo, Hong Kong, and Euro Disney in France.
During his heyday, Disney was awarded 29 Oscars for his films,
and, by the 1960s, he had become the king of American
entertainment. But many felt the quality of his work was in
decline; the animation was not as rich, and he did not produce
as many shorts. His live-action films, with a few notable
exceptions -- such as Mary Poppins (1965) -- were also becoming
routine, and had a hastily made feel to them. Still, he remained
a beloved figure. So when he died of acute circulatory collapse
following the removal of a lung tumor on December 15, 1966, the
world paused to mourn his passing. His legacy lives on in a
whole new generation of Disney animated features, including The
Little Mermaid (1989), Beauty and the Beast (1991), The Lion
King (1994), and The Hunchback of Notre Dame (1996).
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An American film maker and entrepreneur, Walter Elias Disney
(1901-1966) created a new kind of popular culture in
feature-length animated cartoons and live-action "family" films.
Walter Elias Disney was born in Chicago, IL, on December 5,
1901, the fourth of five children born to a Canadian farmer and
a mother from Ohio. He was raised on a Midwestern farm in
Marceline, Missouri, and in Kansas City, where he was able to
acquire some rudimentary art instruction from correspondence
courses and Saturday museum classes. He would later use many of
the animals and characters that he knew from that Missouri farm
in his cartoons.
He dropped out of high school at 17 to serve in World War I.
After serving briefly overseas as an ambulance driver, Disney
returned in 1919 to Kansas City for an apprenticeship as a
commercial illustrator and later made primitive animated
advertising cartoons. By 1922, he had set up his own shop in
association with Ub Iwerks, whose drawing ability and technical
inventiveness were prime factors in Disney's eventual success.
Initial failure sent Disney to Hollywood in 1923, where in
partnership with his loyal elder brother Roy, he managed to
resume cartoon production. His first success came with the
creation of Mickey Mouse in Steamboat Willie. Steamboat Willie
was the first fully synchronized sound cartoon and featured
Disney as the voice of a character first called "Mortimer
Mouse." Disney's wife, Lillian, suggested that Mickey sounded
better and Disney agreed.
Living frugally, he reinvested profits to make better pictures.
His insistence on technical perfection and his unsurpassed gifts
as story editor quickly pushed his firm ahead. The invention of
such cartoon characters as Mickey Mouse, Donald Duck, Minnie,
and Goofy combined with the daring and innovative use of music,
sound, and folk material (as in The Three Little Pigs) made the
Disney shorts of the 1930s a phenomenon of worldwide success.
This success led to the establishment of immensely profitable,
Disney-controlled sidelines in advertising, publishing, and
franchised goods, which helped shape popular taste for nearly 40
years.
Disney rapidly expanded his studio facilities to include a
training school where a whole new generation of animators
developed and made possible the production of the first
feature-length cartoon, Snow White (1937). Other costly animated
features followed, including Pinocchio, Bambi, and the
celebrated musical experiment Fantasia. With Seal Island (1948),
wildlife films became an additional source of income, and in
1950 his use of blocked funds in England to make pictures like
Treasure Island led to what became the studio's major product,
live-action films, which practically cornered the traditional
"family" market. Eventually the Disney formula emphasized slick
production techniques. It included, as in his biggest hit, Mary
Poppins, occasional animation to project wholesome, exciting
stories heavily laced with sentiment and, often, music.
In 1954, Disney successfully invaded television, and by the time
of his death, the Disney studio's output amounted to 21
full-length animated films, 493 short subjects, 47 live-action
films, seven True-Life Adventure features, 330 hours of Mickey
Mouse Club television programs, 78 half-hour Zorro television
adventures, and 280 other television shows.
On July 18, 1957, Disney opened Disneyland, a gigantic
projection of his personal fantasies in Anaheim, CA, which has
proved the most successful amusement park in history with 6.7
million people visiting it by 1966. The idea for the park came
to him after taking his children to other amusement parks and
watching them have fun on amusement rides. He decided to build a
park where the entire family could have fun together. In 1971,
Disney World, in Orlando, FL, opened. Since then, Disney theme
parks have opened in Tokyo and Paris.
Disney had also dreamed of developing a city of the future, a
dream realized in 1982 with the opening of EPCOT, which stands
for Experimental Prototype Community of Tomorrow. EPCOT, which
cost an initial $900 million, was conceived of as a real-life
community of the future with the very latest in high technology.
The two principle areas of EPCOT are Future World and World
Showcase, both of which were designed to appeal to adults rather
than children.
In addition to his theme parks, Disney created and endowed a new
university, the California Institute of the Arts, known as Cal
Arts. He thought of this as the ultimate in education for the
arts, where people in many different disciplines could work
together, dream and develop, and create the mixture of arts
needed for the future. Disney once commented: "It's the
principle thing I hope to leave when I move on to greener
pastures. If I can help provide a place to develop the talent of
the future, I think I will have accomplished something."
Disney's parks continue to grow with the creation of the
Disney-MGM Studios, Animal Kingdom, and a extensive sports
complex in Orlando. The Disney Corporation has also branched out
into other types of films with the creation of Touchstone Films,
into music with Hollywood Records, and even vacationing with its
Disney Cruise Lines. In all, the Disney name now lends itself to
a multi-billion dollar enterprise, with multiple undertakings
all over the world.
In 1939, Disney received an honorary Academy Award and in 1954
he received four Academy Awards. In 1965, President Lyndon B.
Johnson presented Disney with the Presidential Medal of Freedom
and in the same year Disney was awarded the Freedom Foundation
Award.
Happily married for 41 years, this moody, deliberately
"ordinary" man was moving ahead with his plans for gigantic new
outdoor recreational facilities when he died of circulatory
problems on December 15, 1966, at St. Joseph's Hospital in Los
Angeles, CA. At the time of his death, his enterprises had
garnered him respect, admiration, and a business empire worth
over $100 million-a-year, but Disney was still remembered
primarily as the man who had created Mickey Mouse over two
decades before.
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